These are artifactevents from Monks and Mystics.
- Crusader Kings 2 How To Get Artifacts 2
- Crusader Kings 2 Get All Artifacts
- Crusader Kings 2 How To Equip Artifacts
- Crusader Kings 2 Tips
- Hellenic Paganism, as of Holy Fury (Patch 3.0), can now be revived as a religion. Hellenic Paganism, also known as Hellenism, is any of the various systems of beliefs and practices of the people who lived under the influence of ancient Greek culture during the Hellenistic period (323 BC to 27 BC, when Rome became an empire) and the Roman Empire (c. 750 BC to 323, when Christianism became the.
- Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic title rife with rich strategic and tactical depth. Start a game in 1066 and forge 400 years of European history.
- Crusader Kings II. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. You can make all kinds through events that bring master weapon/crown jewel creators, and you can also raid artifacts from other people if you have a raiding culture/religion. I've been stealing artifacts for a good while now, it's great #1.
- Cheats are activated by typing the relevant command. Into the console, then pressing Enter. The console is opened by pressing §+ Shift. Alt+ 2 1, Alt+ 0167 or may also work ( seems to be the majority console button, located beneath esc ). The cheat console.
- 3Return Events
- 3.7Pagan
Rumors[edit]
Jan 28, 2012.
ID | Name |
---|---|
MNM.9000 | Sends rumors |
MNM.9001 | Ping event for rumor (on councilor) - Major rumor |
MNM.9002 | Ping event for rumor (on councilor) - Good rumor |
MNM.9003 | Ping event for rumor (on councilor) - Decent rumor |
MNM.9004 | Rumors [Major/Extraordinary rumor] |
MNM.9005 | Rumors [Good/Medium rumor] |
MNM.9006 | Rumors [Decent rumor] |
Searching, asking for help and money, etc.[edit]
ID | Name |
---|---|
MNM.9007 | Person you sent out starts searching |
MNM.9008 | Artifact is found |
MNM.9009 | If the searcher can no longer fulfill their duties |
MNM.9020 | Asking for help, diplomacy |
MNM.9021 | Asking for help, martial |
MNM.9022 | Asking for help, stewardship |
MNM.9023 | Asking for help, intrigue |
MNM.9024 | Asking for help, learning |
MNM.9025 | Ask for money |
MNM.9026 | Stealing discovered |
MNM.9027 | Messed up big |
MNM.9028 | Upgrade to bigger rumor |
MNM.9029 | Terrible accident |
MNM.9030 | Dead artifact hunter ping |
MNM.9031 | Artifact search update event - progress |
MNM.9032 | Artifact search update event - setback |
MNM.9033 | Imprisoned artifact hunter ping |
MNM.9034 | Artifact hunter councllior fired/retires ping |
MNM.9035 | Artifact search update event - progress nearing end |
Return Events[edit]
Generic[edit]
ID | Name |
---|---|
MNM.9835 | Famous Head |
MNM.9836 | Famous Tongue |
MNM.9837 | Infamous Tongue |
MNM.9838 | Famous Hand |
MNM.9839 | Famous Arm |
MNM.9840 | Famous Foot |
MNM.9841 | Famous Ancient Weapon |
Christian[edit]
ID | Name |
---|---|
MNM.9804 | Bones of St. Peter |
MNM.9805 | Seamless Robe of Jesus |
MNM.9806 | Crown of Thorns |
MNM.9807 | Fragment of the True Cross |
MNM.9808 | Holy Foreskin |
MNM.9809 | Fingerbone of Saint |
MNM.9842 | Chains of St. Peter |
MNM.9843 | Right Hand of St. Demetrius |
MNM.9844 | Veil of Veronica |
MNM.9845 | Remains of St. Cessianus |
MNM.9846 | Weeping Statue |
MNM.9847 | Image of Edessa |
Jewish[edit]
ID | Name |
---|---|
MNM.9810 | Staff of Moses |
MNM.9811 | David's Harp |
MNM.9814 | Seal of Solomon |
MNM.9853 | The Tabernacle |
MNM.9854 | King David's Sling |
Muslim[edit]
ID | Name |
---|---|
MNM.9820 | Seal of Mohammad |
MNM.9821 | Holy Banner of Mohammad |
MNM.9822 | Blessed Mantle |
MNM.9823 | Sword of Mohammad |
MNM.9824 | Letter of Mohammad |
MNM.9848 | Cloak of Mohammad |
MNM.9825 | Mohammad's Beard |
MNM.9849 | Tooth of Mohammad |
MNM.9826 | Water of Blessed Mantle |
MNM.9850 | Mohammad's Bowl |
MNM.9851 | Blessed Sandals |
Zoroastrian[edit]
ID | Name |
---|---|
MNM.9830 | Cup of Jamshid |
MNM.9831 | Babr-e-Bayan |
MNM.9832 | Derafsh Kaviani |
MNM.9833 | Haoma Sapling |
MNM.9834 | Branch of the Keshmar Cypress |
MNM.9852 | Cyrus Cylinder |
Dharmic[edit]
ID | Name |
---|---|
MNM.9200 | The Tooth of Bhudda (or atleast one of them) |
MNM.9201 | Mountain of Light - Huge Diamond, possibly the historical Mountain of Light/ Koh-i-Nohr |
MNM.9202 | Danda |
MNM.9203 | Sarira |
MNM.9204 | Sariraka Bone |
Pagan[edit]
Germanic[edit]
ID | Name |
---|---|
MNM.9600 | Gjallarhorn |
MNM.9601 | Andvaranaut/Andvari's Gift |
MNM.9602 | Mjolnir |
West African[edit]
ID | Name |
---|---|
MNM.9603 | Fetish of Souls |
Finnish[edit]
ID | Name |
---|---|
MNM.9604 | Sampo |
Slavic[edit]
ID | Name |
---|---|
MNM.9605 | Axe of Perun |
Romuva[edit]
Crusader Kings 2 How To Get Artifacts 2
ID | Name |
---|---|
MNM.9606 | Axe of Perkunas |
Tengri[edit]
ID | Name |
---|---|
MNM.9607 | Yada Tashy |
Seal of Solomon removes possession[edit]
ID | Name |
---|---|
MNM.9815 | Seal of Solomon removes possession |
Blessed Mantle allows you to make water of the blessed mantle[edit]
ID | Name |
---|---|
MNM.9816 | Blessed Mantle allows you to make water of the blessed mantle |
Crown jewels events (goldsmith events)[edit]
ID | Name |
---|---|
MNM.9100 | Crown jewels events (spawn & invite goldsmith) |
MNM.9101 | Ping event for goldsmith |
MNM.9102 | character_event |
MNM.9103 | Ping event for goldsmith orders |
MNM.9104 | Ping event for success |
MNM.9105 | Amazing crown jewels |
MNM.9106 | Good crown jewels |
MNM.9107 | Okay crown jewels |
MNM.9108 | Ping event for problems |
MNM.9109 | Problems |
MNM.9110 | Your current character dissapears (same as death) |
MNM.9111 | Ping event for checking if Goldsmith died |
MNM.9112 | Goldsmith died |
Weapon Events (weaponsmith events)[edit]
ID | Name |
---|---|
MNM.9115 | Weapon events (spawn & invite weaponsmith) |
MNM.9116 | Ping event for weaponsmith |
MNM.9118 | What kind of weapon would you like? |
MNM.9119 | Ping event for weaponsmith |
MNM.9120 | And how much are you willing to pay? |
MNM.9121 | Ping event for success |
MNM.9122 | Expensive weapon done |
MNM.9123 | Good weapon done |
MNM.9124 | Cheap weapon done |
MNM.9128 | Ping event for problems |
MNM.9129 | Problems |
MNM.9125 | Ping event for checking if weaponsmith died |
MNM.9126 | Weaponsmith died |
MNM.9127 | Your current character dissapears (same as death) |
MNM.9130 | (Employ a weaponsmith/armorsmith/goldsmith search) |
MNM.9131 | Smith steals item and decides who to give it to |
MNM.9132 | (Smith takes promised work and gold and escapes) |
MNM.9133 | Tombola for events mid-smithing |
MNM.9134 | Ping the smith |
MNM.9135 | Smith teaches someone stewardship |
MNM.9136 | Smith makes ward stronger |
MNM.9137 | Smith sleeps with courtier |
MNM.9138 | Smith injured in accident |
Raiding, artfifact lost/destroyed, etc.[edit]
ID | Name |
---|---|
MNM.9899 | character_event |
MNM.9900 | character_event |
MNM.9901 | character_event |
MNM.9902 | character_event |
MNM.9903 | character_event |
MNM.9904 | character_event |
MNM.9905 | character_event |
MNM.9906 | character_event |
MNM.9907 | character_event |
MNM.9908 | character_event |
MNM.9909 | character_event |
MNM.9910 | character_event |
MNM.9911 | character_event |
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TypeFantasy
Author(s)StatusPatch 1.8.0 for CK2 3.3.x or 3.2.x
ForumSteam workshopOtherWarcraft: Guardians of Azeroth is a mod for CKII. It is based on the Warcraft universe and specifically the events preceding World of Warcraft Classic that are developed and written by Blizzard Entertainment. This mod is created and supported by an international team from all around the world working to recreate the world of Azeroth and all of its glory within the CKII engine.
This mod is in constant development ever since its release on December 25th, 2018. The full release editions of this mod are available on ModDB, Steam workshop, and the Paradox forum. Beta versions of the mod are available through the mod's GitHub repository.
This mod requires the following DLCs for full functionality: Horse Lords, Monks and Mystics, and The Reaper's Due. For full available features, it is recommended to also have Jade Dragon.
- 3Unique Mechanics Guide
- 3.1Class System
- 3.1.2Factors of Leveling
- 3.2Necromancy
- 3.1Class System
Historical Bookmarks[edit]
The mod allows players to choose from two different bookmarks, reflected from Warcraft 1 & 3:
- Opening of the Dark Portal (583) (Warcraft: Orcs & Humans) - Due to the intervention of Guardian Medivh, possessed by Sargeras, and the orcish warlocks led by Gul'dan, the Old Horde has invaded Azeroth under the influence of the terrible Burning Legion. The orcish horde has poured through the portal in the Black Morass, and the human kingdom of Stormwind is the first to feel their wrath. Should they fall, who in the Eastern Kingdoms will stand against the orcs' might?
- Reign of Chaos (603) (Warcraft 3: Reign of Chaos) - Mysterious cultists are brewing up a magical plague, originally wrought by the Burning Legion to weaken Azeroth. Plague will strike the human Kingdom of Lordaeron soon, and many heart-wrenching decisions will have to be made to help the people who will be affected by the plague, and world-changing decisions are certain to be made by a human prince destined for greatness..
- Ascension of the Lich King (605) (Warcraft 3: The Frozen Throne) - Azeroth is still reeling from the devastation caused by the horrors of the Third War. The kingdoms of northern Azeroth lie in ruins, consumed by the relentless march of the undead Scourge. The forests of Kalimdor bear the horrible taint of the demonic Burning Legion, despite their spectacular defeat at the summit of Mount Hyjal. Nevertheless, new developments occur as the orcs finally begin to settle the red sands of Durotar and the fractured Alliance deals with threats on every front, including domestic ones. The undead Scourge is also in dire straits, as the Illidari return to Azeroth in order to finish the job they started in Dalaran, while the undead forces in Lordaeron are on the brink of civil war..
Features[edit]
The mod introduces several features that are based off of Warcraft events and lore:
- Every nation found on the three continents of Azeroth are available for playing. You can play as nearly anyone, from the smallest murloc chief to the twin princes of Ahn'Qiraj.
- Ability to recreate many historical, and sometimes ancient, empires and kingdoms of old such as the great troll Empire of Zul or the Black Empire.
- Relive historical events throughout Warcraft history, such as the invasion of the fel-fueled orcs from Draenor, the Plague of Lordaeron, or the rise of the Scarlet Crusade.
- Join societies or create governments and nations dedicated to the service of Azeroth's great enemies. Serve the Undead Scourge, Burning Legion, or even the Old Gods in pursuit of your own personal glory. Or join alchemist guild and uncover secrets of Azeroth, while not serving evil.
- Utilize a class system (based off of the MMORPG) allowing your character to interact with others in ways pertaining to your class, such as blessing provinces and driving others to insanity.
- Enjoy a highly detailed map of Azeroth where everyone can find many, if not all, locations form the game (let us forget Vash'jir ever happened). The mod includes many regions from which you still cannot find in the MMORPG, such as Plunder Isle, Tel Abim, and more.
- Sort through a large number of many new traits allowing you to make your Warcraft character truly original.
- Have the possibility to decide the fate of your favorite characters and even Azeroth itself as you see fit.
Unique Mechanics Guide[edit]
Class System[edit]
- Players can learn any of several classes, and below are all of the classes currently available and the requirements needed to be able to train that class. Players can also right-click the portraits of other characters with levels in a desired class and select the interaction, 'Ask to be your Mentor'. In order to take someone as a mentor, ensure you have fulfilled the class requirements and have 10+ opinion with the potential mentor. They must be at least level 5 in the class, and you must be below level 5 in the class. All classes progress from level 1 to 10.
Class Breakdown[edit]
- Druid
- Requires 12 - Follow Druidic Group, Loa Group, or Earth Mother Worship
Increases Learning and Diplomacy, while increasing your supply limit, combat rating, and the opinion of other druids.
Abilities:- (1) Heal Wounds on characters to remove Wounded or Severely Injured
- (1) Shapeshift into several druid forms
- (1) Enter the Emerald Dream
- (3) Bless Earth on holdings to increasereinforce rate, supply limit, and tax income, while decreasingrevolt risk
- (9) Plant the seed of a World Tree in one of your provinces
——————————————————————————————————————————————————————————————————————————————————————————--
- Hunter
- Requires 12
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Increases Martial, Diplomacy, and Intrigue, while increasing your supply limit, combat rating, levy reinforcement rate, with a great increase in health.——————————————————————————————————————————————————————————————————————————————————————————--
- Loa Priest
- Requires 12- Follow Loa Group
Greatly increases Learning, while increasing your monthly piety gain, combat rating, and the opinion of other Loa followers, with a great increase in health.
Abilities:- (1) Heal Wounds on characters to remove Wounded or Severely Injured
- (1) Cast Bad Voodoo on characters to potentially give them negative traits such as Depressed, Weak or Stutter
——————————————————————————————————————————————————————————————————————————————————————————--
- Mage
- Requires 15
Greatly increases Learning, while increasing your siege speed, and combat rating, with a significant increase in health.
Abilities:- (1) Study Magical Secrets in order to delve into the potentially dangerous schools of magic to receive teleportation, telekinetic, or food conjuring bonuses. Potentially go down the path of a Warlock, Necromancer, or Shadow Priest
- (1) Cast Sharp Mind on characters to temporarily increase their primary stats
- (5) Cast Conjure Food to increase your monthly prestige gain
——————————————————————————————————————————————————————————————————————————————————————————--
- Necromancer
- Requires 12 and 8
Increases Learning and Intrigue, while increasing your combat rating, plot power, and the opinion of other necromantic followers, with a significant increase in health. Using the powers of necromancy may cause corruption of the soul.
Abilities:- (1) Attempt to Control the Mind of other characters and increase their opinion of you
- (1) Execute prisoners and raise them as undead servants (more undead forms become available as you level)
- (5) Execute prisoners and turn them into powerful abominations
——————————————————————————————————————————————————————————————————————————————————————————--
- Paladin
- Requires 12 and 8 - Follow Light Group
Increases Learning and Martial, while increasing your combat rating, monthly piety gain, and the opinion of followers of your religion, with a significant increase in health.
Abilities:- (1) Heal Wounds on characters to remove Wounded or Severely Injured
- (1) Write a Libram to gain an artifact that can increase Martial, Learning, combat rating, or health
- (3) Place a Mark of Light on characters to increase their fertility, health, and combat rating. Using this on evil characters will have the opposite effect.
——————————————————————————————————————————————————————————————————————————————————————————--
- Priest
- Requires 15 - Follow Kaldorei, Light Group, Cult of Sunwell, or Arakkoa Group
Increases Learning and Diplomacy, while increasing your combat rating, monthly piety gain, levy reinforcement rate, and the opinion of followers of your religion, with a significant increase in health.
Abilities:- (1) Heal Wounds on characters to remove Wounded or Severely Injured
- (3) Place a Mark of Light on characters to increase their fertility, health, and combat rating. Using this on evil characters will have the opposite effect.
——————————————————————————————————————————————————————————————————————————————————————————--
- Rogue
- Requires 12 and 8
Greatly increases Intrigue, while increasing your combat rating, murder plot power, general plot power, and arrest chance, with a significant increase in health.
Abilities:- (1) Target rivals with Poison Gas to reduce their Martial, Intrigue, Stewardship, combat rating, and health.
——————————————————————————————————————————————————————————————————————————————————————————-- How to unprotect song to make ringtone on mac for iphone 7.
- Shadow Priest
- Requires 12 and 8
Increases Intrigue and Learning, while increasing your combat rating, murder plot power, and the opinion of Void followers, with a significant increase in health. Using the powers of shadow magic may cause corruption of the soul.
Abilities:- (1) Attempt to Control the Mind of other characters and increase their opinion of you
- (1) Attempt to drive another character mad potentially inflicting negative traits such as Depressed, Stressed, or even Lunatic. The chances of Lunatic increase with level.
——————————————————————————————————————————————————————————————————————————————————————————--
- Shaman
- Requires 12 - Follow Elemental Group, Primitive Group, Shamanism Group, Vrykul Group, or Loa Group
Increases Diplomacy and Learning, while increasing your combat rating, levy reinforcement rate, and the opinion of other Shamans, with a significant increase in health.
Abilities:- (1) Heal Wounds on characters to remove Wounded or Severely Injured
- (3) Bless Earth on holdings to increasereinforce rate, supply limit, and tax income, while decreasingrevolt risk
——————————————————————————————————————————————————————————————————————————————————————————--
- Warlock
- Requires 12 and 8
Increases Intrigue and Learning, while increasing your combat rating and the opinion of other Fel worshippers, with a significant increase in health. Using the powers of fel magic may cause corruption of the soul.
Abilities:- (1) Drain the Soul of a prisoner to gain a soul shard, fuel for other Warlock abilities
- (1) Use soul shards to regenerate your mana
- (1) Use soul shards to corrupt your soul and become a demon more quickly
- (3) Use soul shards to summon demons including Imps, Succubi (Need to publicly follow the Fel religion group), Felhunters, and Felguards
- (5) Attempt to Control the Mind of other characters and increase their opinion of you
——————————————————————————————————————————————————————————————————————————————————————————--
- Warrior
- Requires 12
Greatly increases Martial and reducesDiplomacy, while greatly increasing your combat rating and the morale of your armies, with a great increase in health.——————————————————————————————————————————————————————————————————————————————————————————--
- Death Knight
- Requires using the Necromancer decision Create Undead or by catching the Undead Plague
Increases Martial and Learning, while increasing your combat rating, monthly piety gain, and the opinion of other necromantic followers, with a great increase in health.
- (1) Forge a Runeblade to receive an artifact that increases combat rating, Martial, and certain command modifiers
- (1) Attempt to Control the Mind of other characters and increase their opinion of you
- (1) Execute prisoners and raise them as undead servants (more undead forms become available as you level)
——————————————————————————————————————————————————————————————————————————————————————————--
Note:All of the abilities described are available at level 10 of the class. Certain abilities may be unavailable at lower levels. Levels required for a certain ability are displayed in parenthesis. Passive increases in stats and modifiers occur over level increases.
Factors of Leveling[edit]
- The mod takes into account several different factors when determining the speed at which your character levels up in a class, such as your character's focus, or his/her traits. The factors that either slow down or speed up your leveling are listed below.
Faster Leveling[edit]
- Having the Diligent trait
- Having the Ambitious trait
- Physical classes are sped up with high martial, traits like Strong and Brawny, and focuses like War and Hunting
- Magical classes are sped up with high learning, traits like Quick, Genius, and Shrewd, and focuses like Scholarship and Theology
- Having high intrigue or the Intrigue focus helps you level up all classes
- The point at which your stats help you level caps at 30
Slower Leveling[edit]
- Immortality, from either your race or trait
- Having the Slothful trait
- Having the Content trait
- Having a mental disorder (Stressed, Depressed, Lunatic, Possessed, or Drunkard)
- Having a disease
- Having the Fat or Malnourished traits
- Being dumb (Dull, Imbecile, Slow) slows down magical classes
- Being weak (Weak, Frail) slows down physical classes
- Slows down after the 7 level
Note:Hybrid classes like Paladin or Death Knight are affected by both physical and magical conditions, but the speed of level up should end up the same.
Necromancy[edit]
Becoming Undead[edit]
- Players can turn themselves into one of several possible undead forms. This can be achieved by selecting the decision Turn Yourself Undead in the intrigue tab. In order to use this decision, you must:
- Be 60 years old OR be 45 years old and Ambitious, Diligent, or Craven.
- Follow a Necromantic, Void, or Fel religion OR be Cynical.
- Be a Necromancer. (Level 7 is required for becoming a Death Knight)
Credits[edit]
The following individuals have worked on this mod at some point since mod development began. How to make a paper japanese firecrackers.
Crusader Kings 2 How To Equip Artifacts
- Arithon
- Aruzan
- Cait-eriona
- Constellar
- DukeJeans
- ElMariuso
- Gnomebuster
- KaldrsKregg
- MarcusAga
- Matija
- MemeWizard
- Nayf
- ONIKS
- Ornithorink
- Owen
- Pondzy
- Santiago/Sveri
- Sejtalk
- Slagar
- Spalmaer
- Tamamo-no-Bae
- Thingolus
- Titus
- Tyrelas
- UncleChristiof
- Vandos
- Varegue
- Virtual_Ghost
- Wolfremio
- XD
- Zetril
- Zumbak
- Гравелл
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A special thanks to Blizzard Entertainment!
--DJeans (talk) 15:50, 31 July 2019 (UTC)
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